Why don't anyone play with men's swords? ——Analyzing the reasons for unpopularity from the perspective of data and versions
Among the hot game topics on the Internet in the past 10 days, the balance adjustment and hero appearance rate of "League of Legends" have become the focus of discussion among players. Among them, the unpopularity of the assassin hero "Blade Shadow Talon" (referred to as the male sword) has aroused heated discussion. This article will use structured data, combined with version changes and player feedback, to conduct an in-depth analysis of the reasons why no one cares about men’s swords.
1. Performance of core data of men’s knife in the past 10 days
data item | numerical value | All hero rankings |
---|---|---|
Appearance rate | 1.2% | No. 137 |
winning rate | 48.6% | T4 echelon |
Ban rate | 0.3% | Countdown to the top 20 |
High segment selection rate | 0.8% | Bottom of Assassin category |
2. The suppression of male swordsmen by the version environment
The current 13.24 version presents three major features, which directly limit the performance of men’s swordsmen:
1.Tank equipment is strong: The popularity of equipment such as Heart of Steel and Abyss Mask makes it difficult for male swordsmen to instantly kill the front row in the later stage;
2.Ecological changes in the middle lane: The appearance rate of long-handed mages such as Clockwork and Ahri exceeds 15%, and male swordsmen are easily suppressed during the laning phase;
3.The jungle rhythm speeds up: The male sword relies on roaming after level 6, but the current version of jungle ganking is more efficient in the early stage.
Top 5 heroes who can restrain male swordsmen | Line pressure rating |
---|---|
Prophet of the Void Malzahar | 9.2/10 |
Rune Mage Ryze | 8.8/10 |
Darkin Sword Demon Aatrox | 8.5/10 |
Colossus of Justice Galio | 8.3/10 |
Desert Emperor Azir | 8.1/10 |
3. Core pain points reported by the player community
According to recent discussion posts on Reddit, NGA and other forums, players believe that male swords have the following flaws:
1.Skill mechanism is lagging behind: The W skill is not efficient enough to clear troops, and the passive triggering conditions are harsh;
2.Poor equipment adaptability: There is a lack of alternatives after the armor-piercing armor is weakened, and the fault tolerance rate of critical hits is low;
3.Single tactical value: Compared with assassins such as Qiyana and Zed, male swordsmen lack field control and flexible movement.
4. Horizontally compare the data of similar assassins
hero | Appearance rate | winning rate | Ban rate |
---|---|---|---|
Lord of Shadow Stream·Jie | 8.7% | 50.2% | 5.1% |
The Thorn of Outliers·Akali | 6.3% | 49.8% | 7.4% |
Queen of Elements Qiyana | 4.5% | 51.6% | 12.3% |
Shadow of the Blade·Talon | 1.2% | 48.6% | 0.3% |
5. Designer trends and future prospects
According to Riot designers on Twitter, the following adjustments may be made to assassin heroes in the 2024 preseason:
1. Reconstruction of armor-piercing equipment attributes
2. The terrain changes in the middle road increase the cost of roaming.
3. Economic compensation mechanism during the laning period
These changes may indirectly affect the strength of men's swords. The current version recommends that players try the development flow gameplay of "first attack + greedy hydra", or turn to the jungle position to use the characteristics of E skills to create advantages.
To sum up, the unpopularity of male swordsmen is the result of a combination of mechanical flaws, version suppression and player preferences. To return to the mainstream, it may require a medium-sized rework or the development of a dedicated equipment system.
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